F-4E Phantom II - 'Wild Weasel' (Alpha1 addon ) for ArmA II.
Southy has released a F-4E Phantom II - 'Wild Weasel' Alpha1 addon on the BI Forums. F-4E 'Wild Weasel' converted to Arma2 by Southy, based totally on Footmunch's original OFP addon. CBA needed.
In this first release I've stuck with the original weapons scripts(Looking to newer versons will be using the standard BIS proxies and even the IAWS systems)
F-4E features fully operational gunners position with aiming optics. exhaust smoke PSD Texture Files included for creating your own colour schemes.
For ease of use for the bombs all are self targetting and all can laser lock.
Mk82 (iron bomb) (Will alter to free fall only next release) CBU-87 (cluster bomb) (overly powerful weapon will level a city block) AGM-88 (air to ground missile) Aim-7 (AA missile) 28 rnds FFAR rocket pod 640rnd Vulcan cannnon
Beta release of Infantry and Marine units for ArmA 1.
We decided to release some beta units we still had for ArmA 1, so you can have a bit of fun with them untill The Unsung releases for ArmA 2. The units have some bugs and are not binarized and bisigned. So basically you can play around with them in the editor or in self made missions.
Some of the problems are:
Infantry: - No healing capabilities for medics. - Unit icons not correct.
Marines: - Textures turning black (VC like) in shade. - When killed, textures change into infantry ones.
We will not be fixing the above problems. Also we will not be releasing anything else anymore for ArmA 1. The included files wil not be bisigned or binarized. Work on ArmA 1 has completely been halted. Work on ArmA 2 is in the works. Readme on how to install and a Single Player demo mission are included in the download. Needed files: UNS_R1Alpha (click) and all updates so far.
Quote Maruk : I would like to apologize for massive delay with finalization of Armed Assault version. Release of Arma II required much more effort than we could imagine. However, we did not forget our previous title and we still intend to leave it in as good shape as possible. ....... read all and download final patch for ArmA. at armaholic.com
Posted by: CSJ on Wednesday 04 November 2009 - 22:31:56 Comments: 2
The Unsung MOD, traps and reworked missions release.
The Unsung Mod releases a traps addon for ArmA I.
The traps addon has the following traps in it:
- M49 Flaretrip (tripwire with flare effect); - Short/Long grenade tripwire; - Short/Long grenade in can tripwire; - Small foot sized punji trap; - Man sized punji trap.
Two video's showing the traps can be watched here:
Further more The Unsung Mod releases a missions pack that has been reworked to have the traps in them instead of the old "can" type mines etc. In this reworked pack there are 10 SP missions and 14 MP missions.
Posted by: CSJ on Tuesday 20 October 2009 - 02:02:38 Comments: 4
The Unsung MOD, more WIP pics for ArmA II.
Some more WIP shots of 2 vehicles that The Unsung MOD are working on for ArmA II.
The pics show: - C123 Provider aircraft. (Note: This has recently been released for ArmA I. Pic is from ArmA II!) - D7 Bulldozer. (yes yes spare us the humour in that one. D7 Bulldozer pic taken in...Buldozer )
The Unsung MOD has released a new C123 Provider addon for ArmA I!
The Unsung MOD has released a new C123 Provider addon for ArmA I.
Keep the troops supplied with the C123 Fairchild Provider B & K models. K model has the J85 Jet Thrust Engines - these can be fired up during takeoff, via the Action Menu.