The admins of OFPNAM.com often get reported broken download links. Sadly almost none of the reported links have some added text that describes the download problem. We often find that the presumably 'broken' links that are reported are working fine when we try them.
Therefore we would like to ask the public to describe the actual problem with the download link when they come across one. There's a text field showing up when you report broken links where you can type in the problem as you submit the broken link.
Also what seems like a broken link may actually be a temporary 'down' link for whatever reason. If the problem remains, by all means report it. Just if possible try to explain what the problem is so we can fix it. Otherwise if a admin finds out it works for them at that point, then nothing get's done with your report and it's simply deleted.
Thank you for your understanding and your support. We wish you lot's of fun in the humid, oh so hot and mosquito filled jungles of South-East Asia. Remember, duck your head and move your butt! Carry on grunts!
Jezaa from the Unsung War MOD posted this new WIP video:
"Hi Guys here's a quick video of some SP: Please note it was done with free fraps and the sound quality is poor(turn down your sound), little jumpy at the start but it goes away once fraps kicks in, the map itself runs fine for me fps wise. Anyway here's it is, few combat moment & traps from 3mins onwards, before that really is just an intro:"
"Vietnam: The Experience" 06-14-10 final release for ArmA.
Quoting Snake Man from PMC:
This is the leading, most comprehensive and detailed Vietnam war modification.
This new version includes many fixes and improvements, new vehicles and weapons. Detailed changelog can be seen in the manual. This is the last ArmA release, next we will move to ArmA 2 to continue VTE development.
We figure people might want to know what's going on. Well The Unsung is still out there. Lot's of RL stuff of our teams members got in the way of progress. But! Here's some latest screens of WIP just so you know we are moving forward again!
Current status is that we are bug fixing, expanding, beta testing, optimising at full steam again. Hopefully we will have something for you all to play with soon.
Bohemia Interactive has announced that the Arma 2 expansion Operation Arrowhead will be released on June 29th. ArmA2 : Operation Arrowhead is a standalone release, so you won't need a copy of Arma 2 to play.
Prague, Czech Republic, April 22nd – Award-winning independent development studio Bohemia Interactive today confirmed that Arma 2: Operation Arrowhead, the forthcoming standalone expansion pack for Arma 2, best military simulator of 2009, will be available to buy across the globe from June 29th. Developed as a massive standalone expansion pack enlarging Arma 2 to a completely new level, Operation Arrowhead promises to deliver yet more of the highly authentic military simulation gameplay the series is famed for, while shifting the action to an all-new environment and adding key new features to Arma 2’s already vast palette.
Set in the fictional region of Takistan and taking place three years after the Arma 2’s campaign, Arma 2: Operation Arrowhead features three new world maps with radical new terrain; sandy deserts, a dense city with surrounding countryside and a rocky mountainous region. Also included in the standalone expansion pack is support for controlling unmanned aerial vehicles (UAVs) to observe, strike and rescue from afar, along with a fully-modelled FLIR thermal imaging simulation with unprecedented realism to give the player advantages while working at night, going as far as to model vehicle engine heat, tyre friction and even glowing weapon barrels after being fired. A new campaign is included, with Bohemia Interactive taking the experience gained from its previous games, combined with real world events and political intrigue, to create a storyline that serves as a chilling reminder to the geo-political situation the world finds itself in on a constant basis. Other new features include a detachable backpack system for carrying more weapons and ammunition, and an overhauled optics system allowing keen marksmen to ‘zero in’ their scopes to account for ballistic fall-off.
ARMA 2: Operation Arrowhead employs a third-generation engine benefitting from more than a decade of continual development and unique experience in implementing new technologies and procedures. Named the Real Virtuality engine, it is widely recognised as the premier platform for modern military simulations where realism and technical accuracy are crucial. Bohemia Interactive Studio’s Real Virtuality engine is used as a base for real-world training simulators implemented by numerous governments and militaries around the world including the United States Marine Corps, the United Kingdom Minstry of Defence and the Australian Defence Force.
ARMA 2: Operation Arrowhead features in full:
• New Playable Content: New story campaign for both single and multi-player gameplay. Wide range of new tutorials, single scenarios and multiplayer modes.
• Massive Game World: Three brand new Central Asia-style large maps including expansive urban, desert and mountainous terrain, featuring a fully destructible and interactive environment.
• Extra Units and Vehicles: Multiple factions for all sides including US Army, United Nations, Takistani Army and Guerrillas making a collection of 300+ new units, weapons and vehicles. • Ultimate War Simulation Experience: Fully integrates with the original ARMA 2 for unmatched warfare simulation.
• Unique Gameplay Elements: Detachable backpacks with equipment, advanced weapon optics, material penetration modeling, remote real-time simulation of Unmanned Arial Vehicles (UAV), freedom of decision and repercussive actions.
Arma 2: Operation Arrohwead will be released on 29th June exclusively for PC. For all the latest information please visit ARMA2.com.
F-4E Phantom II - 'Wild Weasel' (Alpha1 addon ) for ArmA II.
Southy has released a F-4E Phantom II - 'Wild Weasel' Alpha1 addon on the BI Forums. F-4E 'Wild Weasel' converted to Arma2 by Southy, based totally on Footmunch's original OFP addon. CBA needed.
In this first release I've stuck with the original weapons scripts(Looking to newer versons will be using the standard BIS proxies and even the IAWS systems)
F-4E features fully operational gunners position with aiming optics. exhaust smoke PSD Texture Files included for creating your own colour schemes.
For ease of use for the bombs all are self targetting and all can laser lock.
Mk82 (iron bomb) (Will alter to free fall only next release) CBU-87 (cluster bomb) (overly powerful weapon will level a city block) AGM-88 (air to ground missile) Aim-7 (AA missile) 28 rnds FFAR rocket pod 640rnd Vulcan cannnon